class MutTurret extends Mutator;

function ModifyPlayer(Pawn Player)
{
     Super.ModifyPlayer(Player);
     Player.GiveWeapon("AliensKFWeapons.AKFTurret");
}

defaultproperties
{
     bAddToServerPackages=True
     GroupName="KF-MutTurret"
     FriendlyName="USCM Turret Mutator"
     Description="You start the game with a Turret."
}
